Real World 2012 in Orlando was a huge success and if you don't want to take our word for it, we'll be posting guest blog posts from several Real World attendees over the next few weeks.
|Photo courtesy of Joseph Claeys|
For those of you who weren't with us at Real World and who didn't follow our live tweets during the keynote, Geoff covered a lot of upcoming changes to Real Studio, many of which are as far away as 2013. Here's what we can share with you today:
Real Studio 2012r1
2012r1 is scheduled to be released in August with the current IDE. It will include over 300 bug fixes, including over 50 Cocoa-specific fixes. In general, your app will use less memory (due to optimized variants for strings) and will be about 1 megabyte smaller. 2012r1 will also have HTML Viewer support for WebKit on Windows, and incremental BLOB support for RealSQLDatabase.
Real Studio 2012r2
This release will include the new IDE and introduce our new pricing structure. This new pricing structure will focus on the platforms for which you wish to build and end our use of editions (Personal, Professional & Enterprise).
The New IDE
It's been almost 7 years since we introduced the last major update to the user experience. Our goal is to make the IDE more intuitive, more productive, easier to update while incorporating a modern look and feel.
The New Pricing
First, yes, the IDE will be free! You only need to purchase Real Studio when (or if) you need to build. Leaving behind editions means all features are included in the IDE. If you buy Real Studio you get all the features, from SSL support to the Profiler and Build Automation.
When the new pricing is introduced this fall, all current (not expired) license keys will be converted to their equivalent within the new pricing structure and new keys will be generated in your user account. With this new pricing some of you will be paying less, some more, for some of you Real Studio will now be completely free. We're announcing this now to give everyone the ability to renew for up to 2 years at the current pricing. See this post for further details.
The internals of many of the classes that you use every day in Real Studio were designed at a time when Mac OS 8 and Windows 95 were the current operating systems. A lot has changed since then and to move into the future, we need to make some major changes. We don't want this to impact your current code so we are building a new set of classes to replace the existing ones. You will be able to use the new with the old in your existing projects so the transition will be smooth. Also, we won't be changing everything. Many classes will be the same as they are now, but the new framework will give us a chance to improve the internal design and make them more consistent for you as well. More details will be available in the months ahead.
The majority of the framework has been updated for 64 bit. Next, we will update the compiler and start testing. 64 bit for OS X will come first because Apple is really pushing 64 bit and starting to provide some libraries in 64 bit versions only. Linux will come next because no 64 bit distros install 32 bit compatibility libraries by default. We expect to start building 64 bit apps for OS X early in 2013 and for Linux and Windows late in 2013.
1-Click Cloud Hosting
We also announced that we will begin to offer 1-click cloud hosting of Real Studio web apps later this year. This will offer Real Studio developers a very inexpensive and simple way to deploy and host web apps starting at only $30/month. This hosting is not mandatory, you can still host your own Real Studio web apps. To offer you this we are partnering with Rackspace, an industry leader in cloud hosting. We'll abstract you from the details: zero configuration on your part, serious security, predictable pricing and the reliability of Rackspace.
Geoff ended his keynote with one final demo- a Real Studio app in iOS! With just 3 controls, it's still in its very early stages but it was honestly exciting to see the upcoming reality of Real Studio with iOS support!
A Night at Fulton's
After the first day of Real World, Geoff's keynote was discussed over dinner at Fulton's Crab House. The dinner was delicious and the key lime pie was even better! Attendees chatted on the decks outside with Real Software engineers past sunset...though some of us walked back to the hotel through Downtown Disney and enjoyed some Ghirardelli's chocolate along the way.
|Photo courtesy of Thomas Tempelmann|
Everyone at Real Software would like to thank Real World 2012's Sponsors: BKeeney Software, Monkeybread Software and the Association of Realbasic Professionals as well as Real World's Third Party Exhibitors: Thomas Tempelmann, blueColin Software, Quick Start Software and Real Studio Developer Magazine.
We'd also like to thank all the attendees and speakers for making this the best Real World to date! See you at Real World 2013!